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Artificial Intelligence for Computer Games

John David Funge

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Artificial Intelligence for Computer Games

Discover the fascinating world of Artificial Intelligence in gaming with Artificial Intelligence for Computer Games by John David Funge. Published by Taylor & Francis Inc in 2004, this hardback edition spans 160 pages and delves into the integral role that AI plays in enhancing computer games.

This insightful book aims to ignite a renewed interest in AI research among academics while providing game designers and players with a comprehensive understanding of AI's capabilities in gaming. Funge presents a unified overview that not only highlights the technical aspects but also inspires creativity and innovation in game development.

Whether you're a game designer looking to elevate your projects or an enthusiast eager to understand the mechanics behind your favorite games, this book is an essential addition to your library. Explore the intersection of AI and gaming and unlock new possibilities in your creative endeavors!

Book cover of: Artificial Intelligence for Computer Games. By: John David Funge

Artificial Intelligence for Computer ...

Preço normal €84,87
Preço de saldo €84,87 Preço normal €87,49