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Innovation and Marketing in the Video Game Industry

David T. A. Wesley

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Leidimo metai 2010 m.
Puslapių skč. 280 psl.
Viršelis Kietas viršelis
ISBN 9780566091674
Kategorijos Pramonė, Rinkodara

Innovation and Marketing in the Video Game Industry

Explore the dynamic intersection of innovation and marketing in the video game industry with Innovation and Marketing in the Video Game Industry by David T. A. Wesley. Published by Taylor & Francis Ltd in 2010, this insightful hardback edition spans 280 pages and delves into how video game companies are reshaping the landscape of leisure activities through groundbreaking strategies. Discover how these companies challenge traditional industry norms by implementing radical innovations to captivate new audiences and expand their market reach. This book is a must-read for anyone interested in the evolving world of video games and their marketing strategies, providing valuable insights into the industry's future. Perfect for professionals, students, and enthusiasts alike, Wesley's work is an essential addition to your collection.

Book cover of: Innovation and Marketing in the Video Game Industry. By: David T. A. Wesley

Innovation and Marketing in the Video...

Preço normal €181,88
Preço de saldo €181,88 Preço normal €187,50