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Learning from Video Games (and Everything Else)

Douglas A. Gentile

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Leidimo metai 2021 m.
Puslapių skč. 75 psl.
Viršelis Minkštas viršelis
ISBN 9781108965934

Learning from Video Games (and Everything Else)

Discover the fascinating insights of Douglas A. Gentile in his thought-provoking book, Learning from Video Games (and Everything Else), published by Cambridge University Press in 2021. This engaging paperback spans 75 pages and delves into the multifaceted effects of video games on players. While some research in this area has sparked controversy, Gentile skillfully navigates through these discussions by examining the learning mechanisms that underpin these effects. This Element offers a comprehensive exploration of the General Learning Model, providing a deeper understanding than previously available. Whether you're a researcher, educator, or simply a curious reader, this book is an essential addition to your collection, shedding light on how video games can be both educational and impactful.

Book cover of: Learning from Video Games (and Everything Else). By: Douglas A. Gentile

Learning from Video Games (and Everyt...

Preço normal €21,82
Preço de saldo €21,82 Preço normal €22,50