Narrative Design and Authorship in Bloodborne
Explore the intricate world of Narrative Design and Authorship in Bloodborne by Madelon Hoedt, published by McFarland & Co Inc in 2019. This comprehensive 214-page study delves deep into the themes of dangerous knowledge and fatal pride that permeate the acclaimed video game, Bloodborne. Hoedt's analysis is set against a rich backdrop of game studies, horror, and Gothic literature, offering readers a unique perspective on the game's narrative and aesthetics. The book is divided into three insightful parts, focusing on the lore and narrative, the nightmarish world of Bloodborne, and its engaging mechanics. Perfect for fans of fantasy games and those interested in the intersection of narrative design and video game storytelling, this work is a must-read for anyone looking to understand the profound impact of Bloodborne in the gaming landscape.