Past as a Digital Playground: Archaeology, Virtual Reality and Video Games
Discover the innovative intersection of archaeology and technology in Past as a Digital Playground: Archaeology, Virtual Reality and Video Games by Stefano Bertoldi. Published by Archaeopress in 2022, this bilingual edition spans 124 pages and offers a fascinating look at how digital tools are transforming our understanding of history. This book compiles contributions from a two-day conference that showcases a groundbreaking digital project at the Archaeological and Technological Park of Poggibonsi in Siena, Tuscany. Here, Virtual Reality and an engaging educational video game are utilized to enrich the archaeological findings from the excavation of a medieval site. Ideal for enthusiasts of archaeology, gaming, and digital technology, this work highlights the potential of interactive experiences in preserving and interpreting our past. Dive into this unique exploration and see how the past can become a digital playground!