Serious Games
Discover the innovative world of serious games in "Serious Games" by Tim Marsh, published by Springer International Publishing AG in 2016. This comprehensive volume, consisting of 308 pages, showcases the latest advancements in serious games development and applications, bringing together key contributions from the International Conference on Serious Games Development and Applications (SGDA) and the Conference on Serious Games, GameDays. Featuring 36 rigorously reviewed full papers and 5 insightful short papers, this book highlights cutting-edge research and practical insights from leading experts in the field. Perfect for researchers, practitioners, and academics alike, "Serious Games" serves as an essential resource for understanding the transformative potential of games in various sectors. Dive into the fascinating intersection of gaming and practical application with this must-read volume.